Wander• is looking for a CG Generalist to contribute across our virtual production and environment work, with a focus on building the kind of photorealistic digital worlds that generative and VP pipelines demand.
You will be working primarily on environment construction, lookdev, and layout, creating assets and scenes that serve both traditional VFX compositing and generative shot workflows. The role requires broad CG competence rather than deep specialism, and genuine curiosity about how real-time and generative tools are changing what CG production looks like.
This is a mid-level role with room to grow. Wander• is building its virtual production capability and you will be a core part of that buildout, working on assets and environments that underpin generative shot creation as well as traditional VFX delivery.
Breadth is valued here as much as depth. We're looking for someone who is comfortable moving between tasks and disciplines as production demands shift.